Level
2nd
Casting Time
1 Action
Range/Area
Self (10 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

A favorite amongst chaos bringers and tricksters far and wide. With a sly gesture and short incantation uttered, Tiny objects within 10 feet that are not being worn or carried fall under your limited telekinetic control. Each creature of your choice within range must make a Dexterity saving throw. A target takes 4d6 bludgeoning damage on a failed save, and half as much on a successful one. You can exert your control over the objects in a non-offensive manner at the discretion of the DM with an appropriate ability check.

At Higher Levels. When you cast this spell using a spell slot of 3rd or higher, the damage increases by 2d6 for each slot above 2nd, and the area of effect increases by 10 feet for every two slot levels above 2nd.

Spell Tags: Damage Utility Special

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

hutsontyler

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