Level
8th
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
1 Minute
School
Divination
Attack/Save
WIS Save
Damage/Effect
Charmed (...)

You attempt to enter the mind of a creature within range. The creature must make a Wisdom saving throw. On a failed save, you gain access to the inner mind of the creature, inhabiting a limitless demi plane within their very mind. You learn everything the creature knows, including its true name and appearance. The creature's true form appears within this demi plane.

You may attempt to modify the creature's memory, emotions, opinions, and even alignment upon communicating with its true form. Upon any purposeful and intended attempt to change an aspect of the creature, the creature may make the Wisdom saving throw again, pushing you out of its mind on a save. Alterations to the creature's personality or memories can be restored by nothing sort of a Wish spell.

At any point within 1 minute, you may choose to leave the creature's mind at will. Upon leaving the mind of the creature, you may choose to inflict them with an effect from the Long-Term Madness table, lasting for 1d10 days.

Spell Tags: Control Deception Charmed

Available For: Wizard (Legacy) Cleric (Legacy) - Arcana Domain Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Great Old One (Legacy)

MrNarwhalUnicorn

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