Level
3rd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Concentration 1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

A barrier of faint blue energy appears and protects you. Until the start of your next turn, whenever you are affected by a spell that requires you to make a strength, dexterity, or constitution saving throw, it instead registers as a normal attack, dealing half damage on a hit. The spell rolls to hit with a bonus equals to the original DC - 10. While this spell is active, your AC against spells affected by the shield increases by 5.

The shield automatically breaks upon resisting a total of 100 damage.

* - which you take when you are hit by any spell that forces you to make a constitution, strength or dexterity saving throw.

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Warlock (Legacy) - The Hexblade

Magicboten

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