Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Damage
Glowing hot chains shoot from the ground around a creature you can see within range. The target must make a Dexterity saving throw, becoming restrained for 1 minute on a fail. While restrained by this spell, the target takes 1d6 fire damage at the start of each of its turns. It can then make a Strength (Athletics) check to free itself. Another creature can also make a Strength (Athletics) check to free the restrained creature.
The fire damage dealt by this spell increases by an additional 1d6 for each additional spell slot level above 1st.
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