Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect

You release the strings binding your body together. Doing this will break your body into different pieces with their own stats. If one of your limbs is killed then you must take that limb from a humanoid creature that is dead/incapacitated/ or willing. Your torso will be absorbed into the ground until the spell ends. When the spell ends the torso emerges from the ground and the limbs return to it and are threaded back to it reuniting the body. The torso can be switched out for another if you attach the head to it. You can take the limbs off your body and put it onto another ONLY to switch to another torso.  You can also extend your limbs out giving you 15ft of reach and 60ft of movement with a height increase of 15ft. In addition you can shoot your arms off of your body. They can either stay attached and extend your arm or separate from you. If the arm hits you can punch (3d8+strength modifier) or grapple. If your arm is attached you can pull yourself to the target.

Head: 5hp 10AC 10ft of movement. 2d6 damage bite attack(add 1d6 damage every 3 levels). Must be kept alive or you die. 1 per spell use
Arm:15hp 15AC 20ft of  movement. 3d8 punch attack(3d8+2 if arm has claws)(add 1d8 damage every 5 levels). Can work with other hand to cast a spell. 2 per spell use
Leg: 20hp 8AC 30ft of movement. 3d6 kick attack(add 1d6 every 5 levels). 2 per spell use

Stretch Damage
Punch: 3d8+strength modifier
Kick: 4d6+strength Modifier

* - (A small amount of Thread/String)

Previous Versions

Name Date Modified Views Adds Version Actions
6/8/2022 7:44:47 PM
9
0
5/5.5
Coming Soon

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Blood Hunter - Order of the Profane Soul

Bstaboii0623

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