The caster makes a black ball of condensed matter in their hand, the ball floats stable in the hand of the caster until throw, the target must make a DC roll of you spell dc +STR mods. when the ball hits someone it does 2d4 damage.The spell makes the hand used to cast it unused ably until the ball is throw .But the spell can be cast as many times as the caster has hands.
At Higher levels: Depending on the caster STR state one of two things will happen. If the caster STR is 14 to lower the spell will become bigger gaining the ability to hit more then one person but it will do the same damage, 4th level the ball becomes 3x3x3, at 12 level the ball is 5x5x5, and at 18 level the ball becomes 7x7x7. But if the caster STR stat is 15 or higher the caster will have grater control over the magic and instant of needing more room for the matter the caster can just make it stay a small ball. At 4th level the ball does 6d4, at 12th level 6d8 and will now do damage to the environment, then at 20th level 8d12 and the ball is so condensed it can destroy a 10ft stone wall.
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