Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

Five spectral Chromatic dragon heads, one green, one blue, one red, one white and one black, spring from a point on your body or a point on your weapon.

Each head’s neck can extend up to 30 feet. Each head/neck is 1 foot thick.

Every head can bite one target per turn. The red head’s bite deals 1d6 fire damage, the green head’s bite deals 1d6 poison damage, the blue head’s bite deals 1d6 lightning damage, the white head’s bite deals 1d6 cold damage, and the black head’s bite deals 1d6 acid manage. If a creature is bitten, consider it Grappled (escape DC 15)

Each head is independent and intelligent. In order to maintain control over them, you must make a DC 15 wisdom/charisma saving throw for each turn that the spell is active. If you fail, the DM will select a random dragon head to bite you. 

Starting from 5th level, the heads gain the ability to speak.

* - (A gold coin/treasure)

Available For: Sorcerer (Legacy) Warlock (Legacy)

AtlasHomebrew

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