Level
3rd
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
CON Save
Damage/Effect

You create an effigy of a creature, a doll or other such form that can take the image of the affected creature. You link the life essence of said creature to this doll, meaning that when the doll takes injury, so does the creature. The doll has 25 hit points to use. As an action, you can cause harm to the doll. The linked creature must make a Constitution save against the caster's spell save DC. The linked creature takes damage equal to that dealt to the doll on a failure, or half as much on a success. The damage type is chosen by the DM based on how the doll was harmed. If you burned it, the linked creature would take fire damage. Stabbed it, piecing damage. And so forth. When you harm the doll, it loses hit points equal to the damage dealt to it, NOT equal to the amount taken by the linked creature. Alternatively, you may choose to afflict the linked creature with extreme pain through the doll. The linked creature must make a Constitution saving throw against the caster's spell save DC. On a failure, the creature is stunned for 1 round. Whether they passed or failed, you then remove 5 hit points from the doll. When the doll loses all hit points, it becomes non-magical. It then cannot be used for another casting of this spell. At Higher Levels: When you cast this spell at higher levels, the doll has 15 more hit points for each spell level above 3rd.

* - ((Piece of organic material from creature to be linked: fingernail, hair or the like (consumed); doll or other figurine worth at least 15 gp))

Available For: Warlock (Legacy) Wizard (Legacy)

DnDTiger

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