Level
5th
Casting Time
1 Action
Range/Area
3,000 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
You create a temporary portal on a crystal sphere centered on a point you choose within range. Until the end of this spell, that portal remains open and navigable by any wildjammers or mega creatures. If this spell is ended early while a wildjammer or mega creature is partially through the portal,that wildjammer or mega creature must make a DC 15 Dexterity saving throw. On a failure, the wildjammer or mega creature takes 10d10 mega force damage. On a success, they take no damage. In either case, the wildjammer or mega creature chooses which side of the sphere they end up on.
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