Choose one nonmagical object that you can see within range. You transform the object into a creature (the object must be neither worn nor carried by another creature). The spell lasts for the duration, or until the target drops to 0 hit points or dies. If you concentrate on this spell for the full duration, the spell lasts until it is dispelled.
Object into Creature. You can turn an object into any kind of creature, as long as the creature’s size is not larger than small and the creature’s challenge rating is 1/8 or lower. The creature is friendly to you and your companions. It acts on each of your turns. You decide what action it takes and how it moves. The GM has the creature’s statistics and resolves all of its actions and movement.
If the spell becomes permanent, you no longer control the creature. It might remain friendly to you, depending on how you have treated it.
At Higher Levels. When you cast this spell with a spell slot higher than 1st the CR of the creature created is increased by 2, with a 2nd level spell slot you can create a creature of CR 1/2 or lower, with a 3rd level spell slot you can create a creature of CR 2 or lower, and so on. Also, for every two levels higher than 1st the maximum creature size is increased by one, with a 3rd level spell slot you can create a creature of Medium size, with a 5th level spell slot you can create a creature of Large size, and so on.
* - (A drop of mercury)Previous Versions
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