Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure an invisible snare trap on the ground in an unoccupied 5-foot square within range. If a medium or smaller creature moves through the space the snare occupies, it must make a Dexterity Saving throw. On a failed save, the creature is Restrained until the start of their next turn. On a successful save, the snare is triggered, avoided, and the spell ends.

Snares placed on adjacent squares can combine into one larger snare (caster's choice). The size of the creature the snare may capture steadily increases with each stacked snare. 2 for large, 3 for huge, etc.

The amount of snares that may be active at once is equal to the your proficiency bonus. If at your maximum placed snares, attempting to conjure another fails and wastes the spell slot used. 

At Higher Levels: Casting at higher levels will increase the amount of snares to be conjured at once in a single casting. This amount is equal to 1 at 1st level, 2 at 2nd level, 3 at 3rd, etc.

Available For: Bard (Legacy) Ranger (Legacy)

Meechole

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