A powerful emotional feeling overwhelms the target, causing them to make a Spell Save (Wisdom), or feel the following emotions based on a dice roll.
| D8 | Emotion |
| 1 | Sad |
| 2 | Angry |
| 3 | Embarrassed |
| 4 | Afraid |
| 5 | Lonely |
| 6 | Jealous |
| 7 | Greedy |
| 8 | Bored |
Sad: The target feels extremely hopeless, and gains disadvantage on attack rolls, but advantage on Persuasion checks.
Angry: The target feels a blinding rage. Every action they take must have the potential to deal damage, but all damage dealt by them gets a +3 bonus to each die.
Embarrassed: The target feels extremely embarrassed, and will never consensually move within 10 feet of an ally. They also gain advantage on attack rolls on the caster, due to being upset with them.
Afraid: The target is frightened, but receives 1 extra point of healing from others.
Lonely: The target feels isolated, and receives 1 less point of healing from others, but becomes passive and social towards the caster.
Jealous: The target gains an intense jealousy for its teammates, and no longer receives flanking bonuses from fighting with them, but receives a +1 bonus to attack and damage rolls.
Greedy: The target gains an intense envious feeling, and is forced to make a Sleight of Hand against the caster's Perception every turn when they are within 5 feet (and must move towards the caster without attacking if otherwise), and if the caster succeeds, they obtain 10 gold from the caster, and on a fail, they take 1 D4+1 psychic damage, due to feeling immense dread.
Bored: The target feels an immense apathetic feeling, and no longer attacks, but gains advantage on Persuasion checks to get the rest of the group to stop fighting.
* - (A piece of paper cut into the shape of a heart)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/27/2019 6:49:49 PM
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5
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0
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1.0
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Coming Soon
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