Level
Cantrip
Casting Time
1 Action
Range/Area
Self (1,000 ft. *)
Components
M *
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Detection (...)

You sense the direction of any nearby natural features of a type you choose for the duration of the spell, as long as those features are within 1,000 feet of you. Choose one of the following options:

  • Groundwater. You sense any bodies of fresh water—including underground water or wells—within range.
  • Hollows. You sense any hollows, caves, and burrows within range.
  • Minerals. You sense any ore or mineral veins of a type you name (silver or iron, for example) within range.

If you follow a feature's direction as detected by the spell, there is a 50% chance it was a false reading.

* - (a small crystal hung from a cord)

Spell Tags: Detection Environment Exploration

Available For: Druid (Legacy) Warlock (Legacy) Wizard (Legacy)

Ironlight

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