Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Combat (...)

Pull Thermal energy from one location and move it to another.

Aim 2 15-foot cones out from your location.  The temperature drops in one cone, dealing 1D6+mod Cold Damage. The temperature in the second cone rises, dealing 1D6+mod Fire Damage.  These cones cannot overlap.  Targets in the effected areas make a Con Save, taking half Damage on a successful save.

When casted with a spell slot above level 1, The damage of this spell increases by 1D6 for every level beyond 1st level.

* - (A piece of ice or a bit of water )

Spell Tags: Damage Combat

Available For: Wizard (Legacy)

ssjblueSonic

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