Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Acid

You attempt to raise the acidity in a target's blood. Target a single creature within range; they must make a Constitution saving throw. On a failed save, the target takes 6d12 Acid damage, drops prone, and falls unconscious. It can make another save at the start of each of it's turns to attempt to regain consciousness. On a successful save, the target takes half damage, does not drop prone and does not fall unconscious.

* - (a vial of blood with a drop of acid in it)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Soniccdno416

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