Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

An intricate, glowing circle of arcane or divine might is shaped into a sharp or blunt projectile such as a crossbow bolt or bullet, streaking forward at fantastic speed from your outstretched hand towards your target.  You fire a single projectile with a ranged spell attack versus the AC of the target.  On a hit, the projectile deals 2d8 force damage.  At higher levels, the projectile deals additional damage, or the spell can be shaped into alternate patterns (see description below).

At Higher Levels.

2nd level slot: +1d8 and +1 to hit from targeting sights
3rd level slot:  fire a small spread of projectiles with the following changes; range 30, single target, no attack roll, damage becomes 4d10, reflex save versus spell DC for half damage.
4th level slot: +4d8 damage with double max range (240 ft) OR fire a large spread of projectiles with the following changes; range 30, single target, no attack roll, damage becomes 5d10, reflex save versus spell DC for half damage with knock-back (strength save versus spell save DC or pushed back 5ft)
5th level slot: +6d8 damage OR fire a barrage of rapid fire small projectiles with the following changes; 8d4+8 damage, no attack roll, reflex save versus spell DC for half damage, 5x40 ft line or arc, targets any creature in the line.
6th level slot: +8d8 damage OR fire an explosive blast of force with the following changes; no attack roll, reflex save against spell DC for half damage, 10d6 force damage, blast radius 15 ft diameter circle, targets any creature in the circle.

Previous Versions

Name Date Modified Views Adds Version Actions
3/27/2019 10:18:55 PM
8
0
1
Coming Soon

Spell Tags: Damage

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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