Level
Cantrip
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
You draw out the blood that runs through your veins, hardening it into a crimson icicle and hurling at a foe. When you cast this cantrip, you take necrotic damage equal to your proficiency bonus. This damage cannot be reduced by any means. Then make a ranged spell attack against a creature within range. On hit, the creature takes 2d6 + your proficiency bonus necrotic damage. This damage increases when you reach 5th level (4d6), 11th level (6d6), and 17th level (8d6)
* - (The caster blood)
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