Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing orb Medium size. Whichever form you choose, each light sheds dim light in a 10- foot radius.

As an action on your turn, you can use any orb to attack one creature within range. You can use all four on the same creature, or use them on up to four different creatures. You must make a ranged spell attack on each individual target. On a hit, each orb deals 1d6 of any of the following damage types, decided by the colors of your lights; fire(red), cold(white), acid(green), thunder(blue), lightning(yellow), or radiant(orange) damage. The damage increases with your level; 1d6 at 1st-3rd level, 2d6 at 4th-6th level, 3d6 at 7th-9th level, 4d6 at 11th-13th level, 5d6 at 14th-16th level, 6d6 at 17th-19th level, and 8d6 at 20th level. When combined, the Medium orb does 1d8 at 1st level, 1d10 at 10th level, and 1d12 at 20th level

* - (a bit of phosphorus or wychwood, or a glowworm)

Previous Versions

Name Date Modified Views Adds Version Actions
3/28/2019 2:14:07 AM
6
1
5e
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

MrBubbles212

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