Level
4th
Casting Time
1 Action
Range/Area
30 ft.
(6 ft. )
Components
V, S
Duration
Until Dispelled
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Creation (...)
You assemble water molecules into a handball-sized sphere that you then throw at the target.
They become trapped in a pillar of constant rising water.
The radius will adapt to the target's size.
The target is Incapacitated and Restrained.
If they fail their Constitution saving roll, they have 1d4 of Cold damage every turn until Dispelled.
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