Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Damage

Bad luck curses one creature to become incredibly unlucky. The affected creature has tactical disadvantage on saving throws for the duration of the spell unless it makes a successful Wisdom saving throw when bad luck is first cast. The spell also ends if the creature rolls a natural 20 on a saving throw, or by magic that removes a curse.

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Yuridmedeiros

Comments

Posts Quoted:
Reply
Clear All Quotes