Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
You give one willing creature you can see the ability to keep fighting despite near-lethal wounds. When the creature drops to 0 hit points without being instantly killed, it does not become unconscious but can keep acting normally. The creature still makes death saving throws and dies if it fails three times or if it takes enough damage to cause instant death. The creature does not automatically fail death saving throws when it takes damage. Delay death has no effect on a creature already at 0 hit points when the spell is cast.
* - (a piece of stone from a tombstone)
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