This spell creates an undead servant named Jameson. Choose a pile of bones of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as a skeleton named Jameson. The target becomes a skeleton named Jameson.
On each of your turns, you can use a bonus action to mentally command Jameson if Jameson is within 60 feet of you. You decide what action Jameson will take and where Jameson will move during his next turn, or you can issue a general command, such as to pull out a trumpet and go doot doot. If you issue no commands, Jameson only defends itself and you against hostile creatures. Once given an order, Jameson continues to follow it until its task is complete.
Jameson is under your control indefinitely. If you cast this spell again, the previous Jameson looks at you and throws his arms in the air in disgust and dies. He is immediately replaced by the new Jameson.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, Jameson's max hit points increases by 15 for each level above 3rd. Jameson's AC also increases by 1 for each level above 3rd. Jameson can make a number of attacks equal to half the spell's level rounded down.
* - (a drop of blood, a piece of flesh, and a pinch of jamesons bone dust)
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6/16/2022 4:12:40 AM
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