Level
8th
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S
Duration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Necrotic
You select one creature you can see; the creature is engulfed in an aura of black flames. At the beginning of each of its turns, the creature must make a Constitution saving throw. If the saving throw fails, the creature takes 3d10 necrotic damage and is frightened; on its turn, it must move as far away from the caster as it can. The spell and the fright effect end only
when the spell’s duration expires.
Ebonflame can’t be cast on a target that’s underwater. The flames follow the affected creature when it moves, but it it is magically transported out of the flames, such as by teleportation, the spell ends.
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