Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Control (...)

You shoot a jet of water from your pointed finger or fingers. Choose up to two creatures within range. If you choose two or more creatures, you must be able to draw a straight line from you to either target that goes through the other target. The targets must succeed on a Strength saving throw or take 1d4 bludgeoning damage and be knocked prone. If a target succeeds on its saving throw, all targets further away from you than it automatically pass their saving throws and do not have to roll.

This spell's damage die changes and can target additional creatures when you reach 5th level (1d6, 4 targets), 11th level (1d8. 6 targets), and 17th level (1d10, 8 targets).

Spell Tags: Damage Control Debuff Utility

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

NoahtheBoah

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