Level
1st
Casting Time
1 Action
Range/Area
60 ft. (20 ft. *)
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Invisible

A spell made by the Red Wizards of Thay in mockery of the faerie fire used by the druids of the Great Dale, this spell is just as effective.

Each object in a 20-foot cube within range is outlined in flickering red light. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.

Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.

Spell Tags: Debuff Utility

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Hollowpointhero

Comments

Posts Quoted:
Reply
Clear All Quotes