Level
8th
Casting Time
1 Action
Range/Area
60 ft. (20 ft.2 *)
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
All

You strike at your foe with a black ray of necromantic magic, causing its blood vessels to burst through its skin and spread outward, creating a disgusting mass of bloody, adhesive tissue which traps nearby creatures in sticky horror.

Make a ranged spell attack against a living creature you can see within range. On a hit, the creature loses half its hit points and must make a Constitution saving throw. On a failure, the creature is stunned until the end of its next turn

Creatures within 20 feet of the target must make a Dexterity saving throw or be restrained. A restrained creature can use its action to make a Strength check against your spell save DC to break free.

 

Spell Tags: Damage Control

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Hollowpointhero

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