Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Summoning
The spirits of those long dead have been left to wander; what they need is leadership.
Three spectral skeletons are summoned within 60 feet of you, in locations of your choice. You roll the hit for all three separately, your spell casting modifier being the hit modifier. Each hit does 1d6+2 necrotic damage. The skeletons then disappear, leaving no mark except that on which their swords cut.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you can add one additional skeleton for every other level (Fifth = 4 skeletons, Seventh = 5 skeletons, etc.)
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