Level
7th
Casting Time
1 Action
Range/Area
100 ft. (*)
Components
S
Duration
Concentration 5 Rounds
School
Enchantment
Attack/Save
Ranged
Damage/Effect
Combat (...)

A spell that, within a specified area, will drastically increase the friction of every object that is not organic, including liquids and gasses such as the atmosphere.

Within the Friction Area: Choose any area 6000 cubic feet or less in volume. Within that area, all targets must not make any movement action or take 20 + 2d8 Fire damage for every 5 feet of movement taken within it. If the target makes an attack action, they take 1d8 Fire damage.

Outside of the Friction Area: All non-spell ranged attacks are made with disadvantage, and one must roll a d20 and beat or meet 10 for their shot not to instantly disintegrate upon entering the space. Water that enters into the space at a speed greater than 10 feet per second will evaporate instantly.

Spell Tags: Damage Control Movement Environment Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ectoBiologist