Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Paralyzed

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or become the casters compainyen  for the duration of the encounter also the monster must sucseed on  another wisdom saving throw or become the casters compainyen pet for the rest of the adventure\campain . At the end of each of its turns, the target can make another Wisdom saving throw.  if it did not fail on the second wisdom saving throw On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oath of Redemption

WeaselQODA

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