Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or become the casters compainyen for the duration of the encounter also the monster must sucseed on another wisdom saving throw or become the casters compainyen pet for the rest of the adventure\campain . At the end of each of its turns, the target can make another Wisdom saving throw. if it did not fail on the second wisdom saving throw On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
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