Level
4th
Casting Time
1 No Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Bludgeoning
You can cast Deep Blow either into an object or your hands/feet. Once you cast the spell you can feel the object start to heat up and glow. If you hit something the energy that was stored up will be released into a single blow. This deals 2d20 + 1d6 bludgeoning damage.
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