Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

In your hand you form a dark energy and launch it toward an enemy you can see within range. 

Make a ranged spell attack, on a hit you deal 3d6 cold damage and the target must make a Constitution Saving throw. On a failed save the target is incapacitated until the start of your next turn.

At higher levels: When you cast this spell using a spell slot of 3rd level or higher the damage increases by 1d6 for each slot level above 2nd

Spell Tags: Damage Control

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DonHall

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