You cause a creature to become cursed by your gaze.
Choose a creature within range - the target must make a Charisma saving throw. On a failure, a creature takes 2d6 Psychic damage, has disadvantage on checks and saving throws that use Strength or Dexterity (target's choice), gains vulnerability to one type of damage (caster's choice), and is either Blinded or deafened for the duration.
While a creature is affected by this spell, it is considered cursed for the purposes of other features that rely on curses.
At Higher Levels. For every two levels of spell slot above 4th, a creature gains the effects described above, its movement speed is halved for the duration if it fails its saving throw (6th), and is surrounded by a Forcecage (8th) for the spell's normal duration.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/13/2021 10:00:58 PM
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2
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0
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1
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Coming Soon
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6/21/2022 10:27:34 AM
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12
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3
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1.1
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Coming Soon
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