Level
6th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
You pull the deepest reaches of the shadowfell to coat yourself in ragged, wisping shadow. You gain 3d12 + 12 temporary hit points, and while you have these temporary hit points you are considered to be heavily obscured to other creatures. If a creature hits you with a melee attack while you have these temporary hit points, they must succeed on a Wisdom saving throw or become Frightened of you until the end of their next turn.
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