When cast, five transparent shields of a gray color surround a creature the caster’s choice (including themselves.) Each shield gives the caster +1 to the creature’s AC and Dexterity total, (With a maximum of 24). Each shield can be sacrificed to summon magical blades to be thrown at enemies within 20/60 ft. Make a ranged attack roll, upon a hit: These blades each do 16 (4d8+Spell Casting Modifier) Piercing damage, shield throwing costs a Bonus action.
If dye is included when casting the spell, the color dictates what damage type it gives, If different types of dyes are used. If Several Different dyes are used, specify which color each shield is.
Red: Fire | Orange: Bludgeoning | Yellow: Lightning | Dark Green: Poison | Lime Green: Acid | Dark Blue: Thunder | Light Blue: Cold | White: Force | Black: Necrotic | Pink: Psychic | Gray: Slashing | Any kind of Glittering dye: Radiant.
* - (10 GP of gold dust, and optionally, any amount of dye used for damage type.)Previous Versions
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6/22/2022 9:25:05 AM
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5
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5e
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6/22/2022 9:45:01 AM
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7
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Coming Soon
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6/22/2022 9:54:13 AM
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6
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5e
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Coming Soon
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