Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

Natural energy runs through your veins, morphing your form into that of your choosing. Pick 1 from this set of options:

Blooming Form:
Invigorating sunlight shines out from within you, generating a shimmering halo-like aura above your head and ethereal wings from your back. You may heal any creature within 5-ft of you, including yourself, with 1d4 hit points at the end of your turn as a bonus action. When used in higher level spell slots, add 1d4 hit points for each spell slot level above 2nd level.

Bramble Form:
Spikes of wood strategically emerge all over your body with a negative aura. When unarmored, any creature that deals non-slashing physical damage to you must make a Constitution saving throw. On failure, the creature takes 1d8 necrotic damage, and on success, the creature takes half of that. When used in higher level spell slots, add 1d6 necrotic damage for each spell slot above 2nd level.

Bark Form:
A plate-like coating of bark covers your skin with care, causing you to gain +2 AC and all enemies to have disadvantage on non-piercing physical damage. When used in higher level spell slots, add +1 AC for each spell slot above 2nd level up to a maximum total AC of 20. 

 

Available For: Druid (Legacy)

404hazel

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