Level
1st
Casting Time
1 No Action
Range/Area
Touch
Components
None
Duration
1 Day
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Debuff

The caster taps into the life force of a subject and drains it away, adding it to their own. That creature must roll a Constitution saving throw. On a failed save, the caster drains one point from the creature's Strength score and transfers it to the themselves (increasing to a maximum of 25 Strength) until the next short rest or long rest. Creatures brought to 0 Strength by this spell are slain.

Adapted from Steal Life (Book of Vile Darkness p.106)

Spell Tags: Debuff

Available For: Cleric (Legacy) - Death Domain Ranger (Legacy) - Monster Slayer Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

BigDaddyBingBong

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