Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Unconscious

You point to one medium or smaller creature that you can see within range, forcing it to make a Constitution saving throw. On success, the creature is unaffected. On a failed save, the creature's body is transformed into a stiff substance similar in density to wood or bone, and it is unconscious and locked (as if petrified) in whatever pose it held when you cast the spell; it is in stasis, needing neither breath nor sustenance until the spell ends. While under the spell's effect, the creature's AC is 18, and it is resistant to all damage; time's passage has no effect on the creature, but clothing and equipment are subject to normal deterioration. Whenever the creature is hit by a damaging attack, it may make another Constitution saving throw, ending the effect on success.

As a bonus action, you can dispel the effect whenever you are within range of the affected creature. Greater restoration or more powerful magic can also end the spell.

If a creature dies while a cloak rack, it becomes permanently an inanimate object of the creature's shape unless it is the subject of a resurrection or a similar, more powerful spell.

* - (a chip of wood or bone)

Available For: Wizard (Legacy)

dmjonesie

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