Level
9th
Casting Time
1 Action
Range/Area
Sight
30 ft.
Components
None
Duration
24 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. Every humanoid that the charmed creature touches gets the same effect. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.
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