A massive hellish rune burns itself into the ground before endless numbers of hell-wrought chains, hooks, and barbs burst from the ground burying themselves in any unfortunate enough to be caught inside its influence. Those that succumb to the spell have their bodies dragged into the earth and their souls condemned to the lower planes.
Choose an area within range, all creatures within that area must succeed on a Strength saving throw or take 6d6 Piercing Damage and 4d6 Fire damage or half as much on a success. In addition, any who fail the save are restrained until the spell ends. Every turn after this spell is cast, any who are still ensnared by the spell take 2d6 Fire damage at the end of their turn. Creatures effected by this spell may repeat the saving throw at the end of each of their turns.
Creatures who are slain by this spell have their bodies dragged underground and are irrecoverable, in addition their souls are taken to the Hells regardless of alignment and are reborn as Lemures. Areas hit by this spell also count as being desecrated.
* - (A barb of hellish iron)
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