Level
Cantrip
Casting Time
1 Action
Range/Area
80 ft.
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Damage
When thrown, this dagger will dart through the air in a 5 ft line until it hits an nonliving obstacle with thickness more than a foot within 80 ft, otherwise the dagger will lose momentum and fall. creatures within the trajectory of the dagger must succeed a dexterity saving throw DC 13 or be pierced by the dagger, dealing 1d8 piercing damage.
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