You create a blast of raw force emanating in a sphere around you (starting at 15ft centered on yourself) that can be heard up to 175 feet away, that pushes all things away with no mercy, this includes terrain. The creature/s within range, must succeed on a Strength saving throw or be blown away. Upon a failed save the target/s take 5d4 force and thunder damage simultaneously and must make a Constitution saving throw. Upon a failed save the target/s are deaf until they pass the save. Alternatively, you may push away terrain, with devastating power. This effect does not apply to terrain that is considered sacred (DM's discretion).
The spell’s damage and range increase when you reach 7th level (7d6 and +20ft), 10th level (8d6 and +40ft), 15th level (9d8 and +80ft), 20th (10d10 and +100ft).
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