Level
2nd
Casting Time
1 Action
Range/Area
Sight 60 ft.
Components
V
Duration
Instantaneous 1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control

You can control the speech and head movement of any creature that you can see by extending your hand toward the target in a mouth-mouth shape formation and uttering the desired words. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is mute, has no mouth or cannot utter words (wild animals, statues etc.). The spell counts as one action and spends one spell slot. 

If the target cannot submit to the spell, the spell ends. 

 

 

Spell Tags: Control

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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