Level
2nd
Casting Time
1 Action
Range/Area
10 ft. ()
Components
V, S
Duration
Concentration 1 Round
School
Abjuration
Attack/Save
STR Save
Damage/Effect
Control

You create an invisible defensive ward that stretches 10ft out from a point the caster can see in all directions forming a cylinder. Any creature in the area must succeed a strength saving throw or be pushed to the outside side of the ward. Until the beginning of your next turn any creature that attempts to breach the warded area must make a strength saving throw. On a failure they are unable to enter the ward.

Previous Versions

Name Date Modified Views Adds Version Actions
6/29/2022 1:28:42 AM
4
1
1.0
Coming Soon

Spell Tags: Control

Available For: Wizard (Legacy) - School of Abjuration (Legacy)

ArizonaHallIV

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