Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
(10 ft. )
Components
S
Duration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)
The uncontrolled magical power of the caster leaks out into the area around them in small amounts, causing the area around them to become unstable with magical energy.
At the end of your turn, all creatures within 10ft of you must make a Dexterity saving throw. A creature takes 1d10 damage on a failed save, or half as much damage on a successful one.
Roll 1d8 to determine the damage type, The number rolled on that die determines the attack's damage type, as shown below.
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/29/2022 11:55:00 PM
|
3
|
1
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1
|
Coming Soon
|
|
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6/29/2022 11:56:33 PM
|
2
|
1
|
2
|
Coming Soon
|