Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
25 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You sing or hum a melody, any creature within range that can hear you must make a Wisdom saving throw. On a failed save, the target begins to sing or hum the melody for the next 1d3 hours and is unaware of the spell. On a successful save the target can chose to ignore the melody and is aware the spell was cast. A deafened creature automatically succeeds on the save.
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