Level
2nd
Casting Time
10 Minutes
Range/Area
Self
Components
M *
Duration
10 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect

Turn yourself into a walking corpse. You immediately lose control of your actions, and are aggressive to humanoids and beasts. Upon you biting any living humanoid or beast, they are also turn into a zombie. However, their zombification is permanent. Zombies, aberrations,  celestials, dragons, fey, constructs, and the like will not be aggressive to you. Biting another zombie does nothing, but it doesn't matter anyway because you aren't aggressive against other zombies. Your walk speed is drastically reduced by %75. Your Strength and Constitution are both increased by 5 each. Your Dexterity is immediately lowered to zero, and you can't use weapons. The only three things that turn you back to a humanoid are waiting for the spell to end, someone casting a spell to make you a humanoid again, or someone using a Phoenix Down on you. 

* - (Bone Dust)

Available For: Warlock (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Shadow Magic

Skjoll_Wilderheim

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