Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
30 ft.
Components
V, S
Duration
Special 1 Round
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic
This spell wreaths your weapon in shadow and necrotic energy, your weapon now deals an extra 1d6 necrotic damage to the next creature you hit before the end of your next turn. The weapon siphons the health from your enemy and allows you to heal a friendly creature within a 30ft range including self equal to the necrotic damage taken by the creature.
At Higher Levels. When this spell is cast using a 2nd level or higher spell slot, the damage increases by 1d6 for each level above 1st.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/3/2022 4:29:15 PM
|
7
|
1
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1
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Coming Soon
|
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