You fire a beam of eldritch energy at a target you can see within range. On a hit, a writhing mass of spectral cords appears at the point of impact, and the target must succeed on a Strength saving throw or be restrained by the magical vines until the spell ends. A Large or larger creature has an advantage on this saving throw. If the target succeeds on the save, the vines shrivel away.
While restrained, the target takes 1d6 psychic damage at the start of each of its turns. A creature restrained by the cords or one that can touch the creature can use its action to make a Strength check against your spell save DC. On a success, the target is freed.
At higher levels If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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