This spell creates an undead mount. Target a large pile of bones of any kind within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a warhorse skeleton (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 300 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to serve as another creatures mount. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
Creatures created by this spell are permanently under your control. If you cast this spell again however, any creature created by this spell will collapse to the ground and become inanimate once more.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can animate two additional undead creatures for each slot level above 4th. Each of the creatures must come from a different pile of bones.
* - (a pinch of bone dust)Previous Versions
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