Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Acid (...)

The chosen coin shoots from your hand towards a creature or object within range (the coin is destroyed in the process). Make a ranged spell attack against the target. On a hit, the target takes elemental damage depending on the value of the coin used:

Coin Damage
Copper 1 acid damage
Silver 1d4 cold damage
Electrum 1d6 poison damage
Gold 1d8 fire damage
Platinum 1d12 lightning damage

 

The spell creates more than one shot when you reach higher levels: two shots at 8th level, and three shots at 16th level. You can direct the shots at the same target or at different ones. Expend a new coin and make a separate attack roll for each shot.

All respect to Jedd for the original spell idea. I only added the elements.

* - (a coin worth at least 1 copper)

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

XaiTheGamer

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